Combat Command: The Matrix Edition Game Info(PC)
Product Info
Combat Command- Classic WWII tactical combat at its grittiest and most addicting!
Experience the engaging and intense Combat Command game system with more units, more scenarios, new art, and more! Combat Command – The Matrix Edition is a new updated compilation of the Combat Command series which combines the features, units, scenarios, and gameplay from both Desert Rats and Danger Forward into one fantastic system. Included in this updated release are two brand new thrilling scenarios, Moscow and Stalingrad. This special edition also has support for 8 new armies bringing the total number of national armies included to 15, including support for the combatants in the Pacific Theater of WWII. Combat Command – The Matrix Edition also sports a fine new paint job, with many graphical components of the game improved or completely redone! All the unit graphics have been redone, Fall and Jungle terrain sets have been added, all old terrain sets have been redone, the interface has been tweaked and recolored, and more!
Features
- Combined ruleset and scenarios from both Desert Rats and Danger Forward to bring the best from both titles
- Two new never-before-seen scenarios, Moscow and Stalingrad, to combine with the over 40 scenarios included
- Added 8 new armies to test your tactical might, more than doubling the number available in the original games!
- Japanese
- Russian
- Russian Guard
- German SS
- US Marines
- Chinese
- Commonwealth
- Free French
- Redone and improved Winter, Summer and Desert terrain sets
- Brand new Fall and Jungle terrain sets
- New and improved graphics for all units
- Re-colored and improved interface for a better, more aesthetically pleasing look
- As with the original Combat Command system, the engine models a wide variety of combat from amphibious and airborne operations to supply and morale effects, even night attacks, minefields, fixed defenses, and more!
Close Combat: The Longest Day Game Info(PC)
Product Info
"In the East, the vastness of space will… permit a loss of territory… without suffering a mortal blow to Germany’s chance for survival. Not so in the West! If the enemy here succeeds… consequences of staggering proportions will follow within a short time." — Adolf Hitler, 'Directive 51'.
Close Combat - The Longest Day is a highly enhanced rebuild of the critically acclaimed Close Combat Invasion Normandy, originally developed by Atomic Games. Take command of either the Allied Expeditionary Force or Germany’s Wehrmacht. You will either carry out the world’s largest amphibious invasion to liberate Europe from Nazi occupation or defend Hitler’s Atlantic Wall!
Close Combat – The Longest Day comes with expanded force pools, support for much larger maps, night battles with simulated flare effects, and more! Also included in this rebuild is are 60+ battles, operations and campaigns including a new enhanced Grand Campaign as well as "classic" CC5 style Grand Campaign available for download!
Now in this classic top down real time tactical simulation, you take command of either US or German forces and either command the forces of the Allied Expeditionary Force or German forces and either successfully execute the worlds largest ever invasion to liberate Europe from Nazi occupation or defend Hitler’s Atlantic Wall. In this highly enhanced rebuild based on the critically acclaimed and award winning Atomic Games Close Combat series of games, you are in command!
Features
- Mega Update Improvements
- Noticeable improvements were made to the way vehicles and soldiers travel to way points and reach the end destination of both simple and highly complex, unhindered paths with a very high degree of success.
- Soldier pathfinding was improved so that when soldiers fall behind (heavy weapon or momentarily lost) they plot their own path to successfully rejoin their team.
- Vehicle driver and soldier decision making was improved to help them deal with unexpected obstacles (vehicle moving into their way , or wreck that was knocked out in the course of battle to block a path that was already determined), and get out of dead-end locations.
- AI improvements were made to be in concert with the re-designed pathfinder.
- The "Bee Dance" of CC2 that was related to conflicts between the AI for the vehicle driver and the AI that tried to keep the team moving along the team's path that would result in a conflict about which portion of the AI to follow or "which way to go."
- Many other minor improvements were made and reported bugs were fixed.
- Game Features
- Highly enhanced rebuild of the critically acclaimed Close Combat Invasion Normandy title, originally developed by Atomic Games
- Expanded strat layer with new strat map image as well as 64 gorgeous hand-drawn tactical maps. That's an additional 21 tactical map slots over the original game!
- Comes with all new 60+ battles, operations and campaigns including a new enhanced Grand Campaign from the airborne landings and the beach heads to the advance inland as well as "classic" CC5 style Grand Campaign available for download.
- Battle the enemy in the darkness. Includes simulated flare effects and full lighting effects where ability to see the enemy troops is effected by flare deployment as well as light sources such as explosions and fires.
- Game can now be played in Windowed mode.
- Extended ForcePool list to display 25 of 25 available units as opposed to the 20 that stock CC5 displayed.
- New reports at the end of battle showing campaign cohesion and VL control track your progress after each bout. Also displays battlegroup cohesion and fatigue status.
- Game now accepts maps up to 4800x4800 pixels as compared to the stock CC5 map size of 3600x3600 pixels.
- Off-board or off-map support quantities now tied to difficulty level.
- Improved graphical communication of strat map connections.
- Tweaked User Interface graphics, with nearly all new planes, vehicles and map graphics. Also includes carefully crafted game play manual
- No longer requires third party utilities for modding to provide years of additional gaming excitement.
- Among the moddable features: ALL strat layer features, ALL campaign details including weather, turns per day, scoring, all support mission types for both sides and locations, battlegroup recycling, battlegroup retreat/disband, supply and much more!
- Teams, battlegroups, elements, forcepools soldiers, vehicles, and weapons files maximum number of entries extended.
- Capable of representing multiple nationalities with varying capabilities available to both sides.
- Capable of simulating airborne battlegroup deployment drop zones.
- Further improvements have been made to the AI to reduce some of the more inadequate performance issues, in particular with respect to vehicle pathing, the 'crawl of death', and Team and Unit morale and response in general.
- Enhanced Scenario Editor - Create your own "what if" Scenarios.
- Enhanced to run well on modern DirectX systems
- Accurately depicts World War II tactical warfare and its challenges
- Realistic soldier psychological profiles during combat.
- Accurate and realistic equipment modeling
- Close air support and direct and indirect fire
- Ability to protect your men in buildings, bunkers, and trenches Includes specialized squads, weapons, soldier types, attack Aircraft & Artillery
- Adjustable game speed scroll speed and sound volume
- ... and much more!
Close Combat - Wacht am Rhein Game Info(PC)
Product Info
Winter 1944, the Last Blitzkrieg. This is Close Combat, You are in Command!
Based on Atomic Games’ award-winning Close Combat series, Close Combat: Wacht am Rhein brings together the classic top-down tactical gameplay from the original series and plenty of new features, expansions, and improvements! This remake based on Close Combat: Battle of the Bulge gives newcomers and veterans to the series alike a vastly improved and expanded version of the original experience. The Wacht am Rhein remake comes with a brand new Grand Campaign including a new strategic map with 64 gorgeous hand-drawn tactical maps, over 70 scenarios, tons of new interface and unit graphics, countless engine improvements, and much more!
In Close Combat: Wacht am Rhein, you take command of US or German forces and either retrace the last steps of Hitler’s army in one desperate attempt to turn the tide of the impending allied victory or ride to the rescue with General Patton and push back the German offensive to reclaim Bastogne.
Also included is a bonus “classic” version of the original Close Combat IV.
Features
- Mega Update Improvements
- Noticeable improvements were made to the way vehicles and soldiers travel to way points and reach the end destination of both simple and highly complex, unhindered paths with a very high degree of success.
- Soldier pathfinding was improved so that when soldiers fall behind (heavy weapon or momentarily lost) they plot their own path to successfully rejoin their team.
- Vehicle driver and soldier decision making was improved to help them deal with unexpected obstacles (vehicle moving into their way , or wreck that was knocked out in the course of battle to block a path that was already determined), and get out of dead-end locations.
- AI improvements were made to be in concert with the re-designed pathfinder.
- The "Bee Dance" of CC2 that was related to conflicts between the AI for the vehicle driver and the AI that tried to keep the team moving along the team's path that would result in a conflict about which portion of the AI to follow or "which way to go."
- Many other minor improvements were made and reported bugs were fixed.
- Game Features
- Vastly improved and expanded rebuild of the critically acclaimed Close Combat: Battle of Bulge title, originally developed by Atomic Games.
- New enhanced Grand Campaign with a new strategy level map as well as 64 gorgeous hand-drawn tactical level maps.
- 70+ scenarios based on real-world battles, operations and campaigns.
- New graphics for the user interface, aircraft, vehicles and other graphics.
- An easy-to-use but powerful Scenario Editor - Create your own "what if" Scenarios.
- Largely expanded moddability: all strategic layer features, all campaign details including weather, turns per day, scoring, support mission (artillery, airstrike) capabilities for both Germans and Americans, battlegroup recycling, battlegroup retreat/disband, supply and much more!
- Further improvements have been made to the AI to enhance most, if not all, performance issues: vehicle pathing, infantry tactics, team and unit morale, overall AI aggressiveness and decision-making in general.
- Accurately depicts World War II tactical warfare and its challenges
- Realistic soldier psychological profiles during combat.
Close Combat - Modern Tactics Game Info(PC)
Product Info
Challenge yourself with the latest Close Combat release. Close Combat: Modern Tactics for the PC. Developed from the United States Marine Corps training simulation, Close Combat: Marines, you take command of modern US forces or various opposition forces in one of 25 scenarios included with the release.
Engage in combat with with up to 5 players per side and participate in intense head to head battles using Modern Era weaponry and equipment on gorgeous hand-drawn maps measuring from 1km square to giant 4km x 1km maps. Fight on hypothetical battlefields ranging in style from backwoods America to the streets of Iraq and the former Soviet republics. You face all the enemy can throw at you in a series of immersive, action-packed engagements that will test your tactical abilities! Air and artillery support are on-call but the final objective can only be secured by Close Combat.
A scenario editor is also included, making it easy to setup your own battles with modern opposing forces.
Features
- Based on Close Combat Marines, which is used as a USMC training simulation
- Gorgeous hand-drawn 1km square to 1x4km maps
- Comes with 25 Modern scenarios based on real-world and hypothetical conflicts
- Realistic soldier psychological profiles during combat
- Up to 5 v 5 Multiplayer. Now Up to 10 players can be involved in one Battle!
- Accurate and realistic modern equipment modelling
- Mount and Dismount specialized vehicles
- Accurately depicts modern tactical warfare and its challenges
- Close air support and direct and indirect fire
- Ability to protect your men in buildings, bunkers, and trenches
- Includes specialized squads, weapons, soldier types, attack
- Aircraft & Artillery
- Designed to be easily moddable to provide years of additional gaming excitement.
- Runs well on modern DirectX systems
- Adjustable game speed scroll speed and sound volume
- Multiple nationalities with varying capabilities available to both sides.
- ... and many more!
Close Combat - Last Stand Arnhem Game Info(PC)
Product Info
"Out of ammunition. God Save the King." – This was the message sent by the British forces in the final hours of the struggle for Arnhem Bridge. It was intended for the Allied forces, but it was only heard by the Germans.
Close Combat – Last Stand Arnhem is a highly enhanced new release of Close Combat, using the latest Close Combat engine with many additional improvements. Its design is based on the critically acclaimed Close Combat – A Bridge Too Far, originally developed by Atomic Games, as well as the more recent Close Combat: The Longest Day. This is the most ambitious and most improved of the new Close Combat releases.
As the Allies, you will carry out the world’s largest airborne operation, Operation Market Garden, to cross the Rhine and bring a swift end to the war or, as the Germans, use a hastily organized set of defense forces to prevent the Allies from reaching their ultimate goal, Arnhem Bridge. Close Combat – Last Stand Arnhem comes with expanded force pools, reserve & static battlegroups, a troop point buying system, ferry and assault crossings, destructible bridges, static forces and much more! Also included in this rebuild are 60+ battles, operations and campaigns including a new enhanced Grand Campaign!
See the feature list below for the new enhancements that come with the Mega Update.
Features
- Mega Update Improvements
- Noticeable improvements were made to the way vehicles and soldiers travel to way points and reach the end destination of both simple and highly complex, unhindered paths with a very high degree of success.
- Soldier pathfinding was improved so that when soldiers fall behind (heavy weapon or momentarily lost) they plot their own path to successfully rejoin their team.
- Vehicle driver and soldier decision making was improved to help them deal with unexpected obstacles (vehicle moving into their way , or wreck that was knocked out in the course of battle to block a path that was already determined), and get out of dead-end locations.
- AI improvements were made to be in concert with the re-designed pathfinder.
- The "Bee Dance" of CC2 that was related to conflicts between the AI for the vehicle driver and the AI that tried to keep the team moving along the team's path that would result in a conflict about which portion of the AI to follow or "which way to go."
- Many other minor improvements were made and reported bugs were fixed.
- Mega Update Improvements for Last Stand Arnhem Only
- The mechanism for borrowing teams from the reserve battlegroup was redesigned.
- The Grand Campaign was redesigned for improved play balance.
- Game Features
- Highly enhanced release based on the critically acclaimed Close Combat: A Bridge Too far title, originally developed by Atomic Games, and the latest Close Combat: The Longest Day.
- Expanded strat layer with new strat map image as well as 64 gorgeous hand-drawn tactical maps.
- Comes with all new 60+ battles, operations and campaigns including a new enhanced Grand Campaign.
- Many new game features including troop point buying system, destructible bridges, ferry and assault river crossings, night-time battles, flare effects, and more!
- A point buying system - each battle group and parent formation has a limited pool of points to be spent to buy teams from the Force Pool.
- Bridge demolition and repair.
- Assault river crossings and ferry river crossings.
- Front line and Reserve Battlegroups
- Improved Battlegroup management ability to stack battle groups, ability to merge battle groups, ability for one battlegroup to lend teams to another, ability for battlegroups to move through each other on the strat map.
- Static troops a small number of teams associated with a specific map will defend the map even if no battlegroup is present.
- Ability to specify starting turn (of starting day) for operations and campaigns to the scenario editor.
- Ability to specify arrival turn for reinforcements in scenario editor.
- Increased maximum number of turns / day to 6.
- Size/echelon data for battle groups (i.e. Company / Battalion / Regiment) which controls the number of team slots available in battle group screen.
- Parent formation tracking for battle groups The parent formation for both 1 Para Bde and 4 Para Bde will be British 1st Airborne Division, for example.
- Reduced aerial re-supply effectiveness if an enemy battle group is present on the target map.
- Video playback at battle / campaign / operation start and each new day of the grand campaign.
- Even more improvements have been made to the AI to reduce some of the more inadequate performance issues, in particular with respect to vehicle pathing, the 'crawl of death', and Team and Unit morale and response in general.
- FEATURES CARRIED OVER FROM CLOSE COMBAT THE LONGEST DAY
- Battle the enemy in the darkness. Includes simulated flare effects where ability to see the enemy troops is effected by flare deployment.
- Comes with all new 60+ battles, operations and campaigns.
- Expanded strat layer with new strat map image as well as 64 gorgeous hand-drawn tactical maps. That's an additional 21 tactical map slots over the original game!
- New reports at the end of battle showing campaign cohesion and VL control track your progress after each bout.
- Display of battlegroup cohesion and fatigue status.
- Game accepts maps up to 4800x4800 pixels as compared to the stock CC5 map size of 3600x3600 pixels.
- Off-board or off-map support quantities now tied to difficulty level.
- Improved graphical communication of strat map connections.
- Game can be played in windowed mode.
- Tweaked User Interface graphics, with nearly all new planes, vehicles and map graphics. Also includes carefully crafted game play manual
- No longer requires second party utilities for modding to provide years of additional gaming excitement.
- Among the moddable features: ALL strat layer features, ALL campaign details including weather, turns per day, scoring, all support mission types for both sides and locations, battlegroup recycling, battlegroup retreat/disband, supply and much more!
- Teams, battlegroups, elements, forcepools soldiers, vehicles, and weapons files maximum number of entries extended.
- Capable of representing multiple nationalities with varying capabilities available to both sides.
- Capable of simulating airborne battlegroup deployment drop zones.
- STANDARD FEATURES FOR ALL CLOSE COMBAT VERSIONS
- Enhanced Scenario Editor - Create your own "what if" Scenarios.
- Enjoy the huge variety of modifications available from the Close Combat Community providing years of additional gaming pleasure.
- Enhanced head-to-head combat modes including: 24/7 campaigns.
- Enhanced to run well on modern DirectX systems
- Accurately depicts World War II tactical warfare and its challenges
- Realistic soldier psychological profiles during combat.
- Accurate and realistic equipment modelling
- Close air support and direct and indirect fire
- Ability to protect your men in buildings, bunkers, and trenches Includes specialized squads, weapons, soldier types, attack Aircraft & Artillery
- Adjustable game speed scroll speed and sound volume
- ... and much more!