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The Star Wars® Saga continues with Star Wars: The Force Unleashed II, the highly anticipated sequel to the fastest-selling Star Wars game ever created, which has sold more than seven million copies worldwide. In Star Wars: The Force Unleashed, the world was introduced to Darth Vader’s now fugitive apprentice, Starkiller—the unlikely hero who would ignite the flames of rebellion in a galaxy so desperately in need of a champion.
In the sequel, Starkiller returns with over-the-top Force powers and embarks on a journey to discover his own identity and to reunite with his one true love, Juno Eclipse. In Star Wars: The Force Unleashed II, Starkiller is once again the pawn of Darth Vader—but instead of training his protégé as a ruthless assassin, the dark lord is attempting to clone his former apprentice in an attempt to create the Ultimate Sith warrior. The chase is on – Starkiller is in pursuit of Juno and Darth Vader is hunting for Starkiller.
With all-new devastating Force powers and the ability to dual-wield lightsabers, Starkiller cuts a swath through deadly new enemies across exciting worlds from the Star Wars films - all in his desperate search for answers to his past.

Continue the galaxy-altering journey of Starkiller, Darth Vader's fugitive apprentice, that shapes the key events between Star Wars: Episode III and Episode IV.
Unleash the Force with more power and precision through improved controls and new powers, such as the deceptive Mind Trick, which turns enemies against their allies.
Discover the true power of Starkiller with Force Fury, where his attacks and Force powers are exponentially increased.
Improved targeting system enhances precision use of Force powers and greater interaction with puzzles and the environment.
Take combat to the next level with the ability to wield dual lightsabers and punish enemies with all-new combo attacks.
Experience the most life-like interactions with Pixelux Entertainment's Digital Molecular Matter (DMM) coupled with euphoria from Natural Motion Ltd and the powerful Havok Physics system.
Expanded customization options such as new costumes and power-enhancing lightsaber crystals.
Fight through all-new challenge levels designed to test and hone your fighting and Force power skills.
Skillfully manage your combat techniques to defeat a variety of brand-new enemies, which will culminate in epic boss battles.
Immerse yourself once again in the story that was honored with awards from the Writer's Guild of America and the Academy of Interactive Arts and Sciences.
Challenge your friends to a 4-player Force showdown on Wii in chaotic fighting game-style combat.

Game Information

Critically acclaimed, multi-million selling and still the most respected football title on the planet, Pro Evolution Soccer continues to be one of Konami?s flagship titles. The indications are that this latest incarnation will surpass everything that went before it and prove that PES 2008 will be the greatest version of the beautiful game to date.

Two new cover stars will grace the packshot with multiple player of the year Cristiano Ronaldo and England star Michael Owen endorsing the quality of PES 2008 by deciding to use their considerable talents alongside that of the game. As well as the outside having a new look, fans will be eager to know what new changes can be found inside the most important area of PES 2008 ? the gameplay.

PES 2008 will feature a brand new intelligence system, called Teamvision, that adapts and reacts to players own gameplay styles to ensure that the computer controlled opponents are always challenging and forcing the player to think and chance their style of play to avoid being out-thought by the game. It will learn counter attacks that target your weaknesses and look to exploit any repetitive tactics players use.

Defenders react better to danger, closing down the ball and charging at shots and the goalkeepers will hold shots that are closer to them as well. Teammates will make more intelligent runs into space and the close control has been sharpened to ensure quick and fluid passing and speedy attacks can be built. The next gen versions will also feature extensive edit modes so players can completely customise their PES 2008 experience.

Game Facts
Genre: Sports
Release-Date: Out now
Players: 1-8
Age Rating: Minimum Age: 3
Features
  • Cristiano Ronaldo and Michael Owen new cover stars
  • Teamvision AI ? learns and reacts to players techniques
  • More intelligent computer opponents
  • Dramatic improvement at set pieces
Screenshots


Game Information

The biggest news first - the best club football competition in the world is in PES 2009 as Konami secures exclusive UEFA Champions League licence! Following the conclusion of an exclusive 4 year licence with UEFA, the UEFA Champions League deal will allow Konami to use all elements and attributes of the competition to create an exclusive UEFA Champions League mode within the PES game.

New modes and gamplay additions abound as PES 2009 strives to band together PES players in the quest for football perfection. PES 2009 has been reworked from the ground up, featuring new player models, AI elements and physics routines that all combine to create the most advanced and realistic football game ever, but at the heart of PES 2009 are two new modes designed to make players rethink the way they approach the game.

If that's not all, Manchester United and Liverpool are both Official Licensed teams within the game as well. PES 2009 will feature the most detailed likenesses of the current European Champions Manchester United along with full use of the team's kits and club crests. Similarly, PES 2009 also captures the unique skills of the Manchester side's key players with the game's recreations of Carlos Tevez, Rio Ferdinand, Cristiano Ronaldo, and Edwin van der Sar boasting bespoke animations to ensure they move like their real-life counterparts in addition to looking like

As an Official Partner of Liverpool FC, Konami has the right to use LFC logos and marks in all its internal and commercial promotions. The team, its kits, logos and players will also appear officially licensed.

'PES Unites' is the key phrase Konami is using to sum up the ethos of the new game. PES 2009 also improves on its many existing game modes and adds a number of new ways to play the game. Central to this is the new 'Become a Legend' solo mode, which casts the user as a midfielder or striker within a match. Using a default vertical camera view, the player starts as a rookie pro at the start of their career, and charts the many highs and lows of becoming a professional player. An extension of the popular 'Fix' mode, the 'Become a Legend' mode sees the player operate in their favoured attacking position, and work as part of the overall team as opposed to controlling every member as in a normal game.

If successful, the player must first cement their place in the starting line-up with strong performances, before catching the eye of bigger clubs and earning a move to top flight teams. Of course, results are everything in modern day football, and players must force their way into contention or face lengthy stints as a substitute or eventually be forced to take a step down to a smaller club if performances are not good enough. The 'Become a Legend' mode has already proved a massive hit in Japanese versions of PES since 2007, and is certain to enjoy similar status across Europe.

PES 2009 also boasts an online variant of the 'Become a Legend' mode, entitled simply 'Legends.' Players can use their saved player in online matches with like-minded friends, and can show their skills on the larger online stage.

The PES series has always been famed for its deep yet accessible control system, but the new game is aiming even higher. PES 2009 offers an unprecedented level of control, redefining the intricacies of first touch, close control and ball distribution, while also enhancing its shooting and AI mechanisms to create an all-round footballing experience. Konami's Tokyo-based Pro Evolution Soccer Production Team has introduced new control systems wherein the player can now perform tricks and feints without the use of special moves, but within the context of the player's run and via rapid turns and movements of the Dpad or analogue stick.

Likewise, the way the player guides the ball has been changed. The PES series has always treated the ball as a separate entity, but new calculations related to the air resistance and friction of the ground make passing and movement in PES 2009 a great deal more realistic. Different weather conditions will now have a more pronounced effect on the weight and movement of passes, with players having to compensate for more heavy conditions in poor weather.

Producer Shingo 'Seabass' Takatsuka and his team have also worked to extend the remit of their Teamvision AI routines, with on-screen team mates adapting their tactics according to current situations, and moving into space to assist the player in attacking and defensive situations. Teamvision also recognizes strategies that work for or against it, and will accumulate the data for use in Master League and League mode.

The ever-present Master League has also been reworked, with negotiations now a lot simpler and conducted on a two-tier club and personal basis, while loyalty now plays a part with disaffected players' moods having an adverse affect on their performances.

Adding an all-new layer of gloss to PES 2009's much-enhanced realism, the game has also undergone a radical aesthetic upgrade. Stadiums now have more realistic environment and atmospheric elements, while the PLAYSTATION®3 and Xbox 360 versions will also showcase LED hoardings. Likewise, the way distance is shown has been changed, with the use of contrast adding a depth field to the action, while there is also a new vertical camera angle that automatically switches to a closer proximity during key one-on-one situations.

Every player in the game has also been totally redefined, with all new face and body detail, with further facial animations and kit detailing adding to the realism. The game's Edit mode has also been boosted with the ability to create bespoke matches via the importing of faces, kits, and even sound files for specific music and crowd chants for any team. A new Pixel Paint system has also been integrated, allowing players to create their own club crests and badges to add to their home-grown kits.

Game Facts
Genre: Sports
Release-Date: Out now!
Players: 1-4 Online and Offline
System Requirements:

4MB to save game.

Age Rating: Minimum Age: 3
Features
  • UEFA Champions League license
  • Manchester United and Liverpool FC teams officially licensed!
  • Brand new 'Become a Legend' and online 'Legends' modes
  • Improved gameplay and computer AI
  • Full edit mode returns
Screenshots


Game Information

PES 2010 is the pinnacle of football games for the home consoles and PC. After listening to the feedback from thousands of PES fans, Konami Digital Entertainment GmbH has announced that PES 2010 will benefit from a raft of new additions and changes, one of the most important of which is the inclusion of 360-degree control that further elevates the unrivalled realism of the title.

The announcement comes following Konami's close contact with the global network of PES and football fans, who have played a key role in the development of the new game. Via forums and feedback, the PES Productions team in Tokyo has canvassed opinion on elements fans hoped to see included in PES 2010, and 360-degree control was part of the long list.

360-degree control will be available on both the PLAYSTATION®3, Xbox 360 and PC-DVD versions of the game via the analogue sticks on the respective controllers. The system will allow players to spread the ball with ease, opening up new attacking and defensive possibilities. PLAYSTATION®3 owners will also benefit when using the Dual Shock's D-Pad, but Xbox 360 and Win D-Pads are limited to eight-directional control due to technical limitations of the hardware.

Konami has also confirmed a number of similarly crowd-pleasing elements as requested by the fan base, including:

  • Manual Goalkeepers: PES 2010 will be the only football title to offer users complete control of the keeper. Players can switch to their goalkeeper at any time, and will enjoy total control of his actions.
  • New Goalkeeper Moves: Players can now perform quick under-arm throws to their nearest defender to get attacks rolling more quickly.
  • All-New Animation: Key animation related to dribbling, running, turning, etc, has been reworked and enhanced, creating a more natural and organic feel to the way players chase down balls, change direction and move around the pitch. The result is a more fluid and natural look to the game.
  • Fine-tuned Close Control: The PES Productions team has worked to improve trapping of the ball and basic close control elements, giving the user more ways to spread and move the ball around effortlessly.
  • Manual Ball Request: The ability to demand the ball when running into space is now available to the player, and will be accessible in all game modes, such as multi-player, online, etc.
  • Simpler Skills: Moves such as feints, drag backs and upper body feints can be applied more naturally when taking on or trying to beat an opponent. The PES series has long been associated with clever flicks and tricks, and PES 2010 will boast the most to date.

"The PES community has been an incredible asset in the development of PES 2010, and we can finally lift the lid on the many requests the team has been able to meet," explained Naoya Hatsumi, Producer for PES Productions at Konami Digital Entertainment Japan. "We have strived to make the system work and coupled with the new AI and player elements in the game, it helps make PES 2010 a much richer and more realistic experience."

"We cannot thank the PES community enough for their unerring support and constant stream of ideas," commented Jon Murphy, PES European Team Leader. "They have offered a non-stop list of elements and options that has given the team so much to think about. As anyone can see, we are committed to making such things happen, and the addition of 360-degree control and extras such as the manual goalkeepers, being able to demand the ball, and all-new animation shows that the PES team are determined to make PES 2010 the greatest football title imaginable."

Game Facts
Genre: Sports
Release-Date: Out now!
Players: 1-4 players
Age Rating: Minimum Age: 3
Features
  • Manual Goalkeepers: PES 2010 will be the only football title to offer users complete control of the keeper. Players can switch to their goalkeeper at any time, and will enjoy total control of his actions.
  • New Goalkeeper Moves: Players can now perform quick under-arm throws to their nearest defender to get attacks rolling more quickly.
  • All-New Animation: Key animation related to dribbling, running, turning, etc, has been reworked and enhanced, creating a more natural and organic feel to the way players chase down balls, change direction and move around the pitch. The result is a more fluid and natural look to the game.
  • Fine-tuned Close Control: The PES Productions team has worked to improve trapping of the ball and basic close control elements, giving the user more ways to spread and move the ball around effortlessly.
  • Manual Ball Request: The ability to demand the ball when running into space is now available to the player, and will be accessible in all game modes, such as multi-player, online, etc.
  • Simpler Skills: Moves such as feints, drag backs and upper body can be applied more naturally when taking on or trying to beat an opponent. The PES series has long been associated with clever flicks and tricks, and PES 2010 will boast the most to date.
Screenshots


Game Information

Konami Digital Entertainment GmbH will deliver a completely new footballing experience later this year with the advent of PES 2011, which sees the publisher's long-running series undergo the most radical revamp in its history.

The PES range has long been regarded as offering incredible realism and control, but PES 2011 will reinvigorate the series with the most advanced raft of gameplay additions, control options, and animations to meet the evolution of real-life football. Central to its total freedom of play, PES 2011 introduces a power bar for each player that allows the user to determine the exact strength and placement of every pass and shot. Balls can now be spread absolutely anywhere with utter precision, with long balls into space, short passes to feet and intricate one-twos allowing the player to dictate play and control the tempo of a match.

This freedom of play is also extended via new AI routines designed to place every move and decision in the player's hands. No longer will assisted AI intervene during matches; users will now need to sense and react to threats; and passes will not automatically reach the nearest player. Instead, all-new routines facilitate complete control both of the player and their chosen actions in every respect to give the player sublime control over every movement.

"It was time for PES to transform, and PES 2011 represents the most ambitious redesign in the series' history," commented Jon Murphy, European PES Team Leader for Konami Digital Entertainment GmbH. "We've continued to work closely with the fans to pinpoint what it is about football that PES didn't do. Total freedom was the priority and all-new animation a must. PES 2011 does both - indeed, they are directly linked to each other - and while the new game is recognisably PES at its heart, it is also the most radically improved version ever."

Key to PES 2011's new approach is a specially-designed control system that allows total control over every element of play. The triangulation of passes and making space using clever runs becomes paramount, and build-up play is everything. Likewise, dribbling and close control are tougher to master, and the days of making streaking runs through the centre of the park are over, as PES mirrors the real-life football.

The result is the most complete and realistic PES to date. PES 2011 delivers an evolved experience that still has the key PES ehthos of skill and realism at its core.

PES 2011 also features a myriad of smaller additions, all designed to enhance the overall experience. The game's difficulty level has been upped thanks to the greater control on offer, while new camera angles showcase the game's stunning visuals and animation. Likewise, in accordance with the strong wishes of the fan base, both referees and goal keepers have been improved in both aesthetic and AI terms, while an all-new commentary process has been implemented that offers a better and less repetitive overview of the proceedings.

The game will also see the return of Lionel Messi - arguably the greatest player in the modern game - as its cover star, and the expansion of its UEFA Champions League and UEFA Europa League elements, and the addition of the Copa Liberadores, South America's most influential and important club-based competition.

"This is just the tip of the iceberg for PES 2011," concluded Murphy. "We have some significant announcements still to come regarding game modes and gameplay functions. The first footage of the new game perfectly showcases the new animation and freedom elements that beat at the heart of the new game. We are confident that PES 2011 will both surprise and delight football fans. They are going to have to relearn how they play, as this is a very different game, but I am confident it will blow them all away."

Game Facts
Genre: Sports
Release-Date: Out now!
Players: 1-7 (1-8 online)
Age Rating: Minimum Age: 3
Features
  • Total Control: PES Productions has enhanced the 360-degree passing ratio, offering unprecedented levels of control over every pass, shot, throw-in, through ball and lofted through balls. This allows users to pass the ball into space, and move their play with total freedom. Players must precisely weight their passes and second-guess the runs of their team-mates and exploit their movement. Players even can apply pressure on opponents to force them off the ball.
  • Shot & Stamina Gauge: In addition to the generic power gauge, the Shot & Stamina meter details the player's exact level of fitness. Constantly sprinting will affect the player's movements and will have an adverse affect on his stats, with passes going awry and a loss of pace.
  • New Defender AI: Defenders now hold their positions naturally, no longer chasing any ball that enters their area; preferring to close down the attacker and force them into a mistake.
  • Animation and Player Physics: PES Productions has totally reworked every element of in-game animation. These additions will become clear before even kick-off, with the players enjoying fluid, natural movements, with more realistic acceleration and inertia than ever before. The physicality between players is also improved, which was a priority requested in PES forums. Jostling and blocking now looks stunning, while there is a larger variety of convincing tackling styles. Ambient animation also adds immensely to the in-game atmosphere, as players behave realistically when off the ball, and walk and run with a variety of individual styles.
  • Speed of Play: The new level of control means that PES 2011 enjoys a more considered pace of play, which varies dependent on situations. The game will burst into life as counter-attacks come into play, but players can dictate the pace via slow build up or exploiting available space to surge forward. It is harder to make long runs from midfield, and successful play will depend on making quick passes to make room.
  • Aesthetics: PES 2010 showcased the best likenesses in a football game, and PES 2011 ups the ante further. Facial animation has been enhanced, but the key advances are over 1000 all-new animations which have been recreated from the ground up using over 100 hours of motion captured footage. Every aspect of player movement has been reworked, with more organic runs, turns, throw-ins, tackles, and interaction. The way players speed up and slow down is also more natural, while replays display elements of motion blur that bring your saved goals to vivid life.
  • Tactical and Strategy: The sheer number of options available in the PES series has established it as a remarkably flexible simulation, allowing players to stamp their playing style on each match. The PES Productions team has implemented an all new 'Drag and Drop' mechanism that can be used in every aspect of team management, not just substitutions or formation changes. These settings are also animated to promote better understanding of the plays that have been altered.
  • Feint settings: PES has always offered a wide range of subtle skills, feints and turns, but PES 2011 allows users to map their favourite move sequences to the right stick, making them more accessible than ever before.
  • Master League Online: Master League will offer an all-new challenge, as users are invited to try their hand against other managers online. PES 2011 will mark the online debut for its much-loved Master League element, with players bidding against each other for the world's best players, and attempting to build a squad that can compete with the best against online peers all over the globe.
Screenshots


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