PES 2011 Game Info(PC)

Written by igcompany on Tuesday, 27 December 2011 14:43.

Game Information

Konami Digital Entertainment GmbH will deliver a completely new footballing experience later this year with the advent of PES 2011, which sees the publisher's long-running series undergo the most radical revamp in its history.

The PES range has long been regarded as offering incredible realism and control, but PES 2011 will reinvigorate the series with the most advanced raft of gameplay additions, control options, and animations to meet the evolution of real-life football. Central to its total freedom of play, PES 2011 introduces a power bar for each player that allows the user to determine the exact strength and placement of every pass and shot. Balls can now be spread absolutely anywhere with utter precision, with long balls into space, short passes to feet and intricate one-twos allowing the player to dictate play and control the tempo of a match.

This freedom of play is also extended via new AI routines designed to place every move and decision in the player's hands. No longer will assisted AI intervene during matches; users will now need to sense and react to threats; and passes will not automatically reach the nearest player. Instead, all-new routines facilitate complete control both of the player and their chosen actions in every respect to give the player sublime control over every movement.

"It was time for PES to transform, and PES 2011 represents the most ambitious redesign in the series' history," commented Jon Murphy, European PES Team Leader for Konami Digital Entertainment GmbH. "We've continued to work closely with the fans to pinpoint what it is about football that PES didn't do. Total freedom was the priority and all-new animation a must. PES 2011 does both - indeed, they are directly linked to each other - and while the new game is recognisably PES at its heart, it is also the most radically improved version ever."

Key to PES 2011's new approach is a specially-designed control system that allows total control over every element of play. The triangulation of passes and making space using clever runs becomes paramount, and build-up play is everything. Likewise, dribbling and close control are tougher to master, and the days of making streaking runs through the centre of the park are over, as PES mirrors the real-life football.

The result is the most complete and realistic PES to date. PES 2011 delivers an evolved experience that still has the key PES ehthos of skill and realism at its core.

PES 2011 also features a myriad of smaller additions, all designed to enhance the overall experience. The game's difficulty level has been upped thanks to the greater control on offer, while new camera angles showcase the game's stunning visuals and animation. Likewise, in accordance with the strong wishes of the fan base, both referees and goal keepers have been improved in both aesthetic and AI terms, while an all-new commentary process has been implemented that offers a better and less repetitive overview of the proceedings.

The game will also see the return of Lionel Messi - arguably the greatest player in the modern game - as its cover star, and the expansion of its UEFA Champions League and UEFA Europa League elements, and the addition of the Copa Liberadores, South America's most influential and important club-based competition.

"This is just the tip of the iceberg for PES 2011," concluded Murphy. "We have some significant announcements still to come regarding game modes and gameplay functions. The first footage of the new game perfectly showcases the new animation and freedom elements that beat at the heart of the new game. We are confident that PES 2011 will both surprise and delight football fans. They are going to have to relearn how they play, as this is a very different game, but I am confident it will blow them all away."

Game Facts
Genre: Sports
Release-Date: Out now!
Players: 1-7 (1-8 online)
Age Rating: Minimum Age: 3
Features
  • Total Control: PES Productions has enhanced the 360-degree passing ratio, offering unprecedented levels of control over every pass, shot, throw-in, through ball and lofted through balls. This allows users to pass the ball into space, and move their play with total freedom. Players must precisely weight their passes and second-guess the runs of their team-mates and exploit their movement. Players even can apply pressure on opponents to force them off the ball.
  • Shot & Stamina Gauge: In addition to the generic power gauge, the Shot & Stamina meter details the player's exact level of fitness. Constantly sprinting will affect the player's movements and will have an adverse affect on his stats, with passes going awry and a loss of pace.
  • New Defender AI: Defenders now hold their positions naturally, no longer chasing any ball that enters their area; preferring to close down the attacker and force them into a mistake.
  • Animation and Player Physics: PES Productions has totally reworked every element of in-game animation. These additions will become clear before even kick-off, with the players enjoying fluid, natural movements, with more realistic acceleration and inertia than ever before. The physicality between players is also improved, which was a priority requested in PES forums. Jostling and blocking now looks stunning, while there is a larger variety of convincing tackling styles. Ambient animation also adds immensely to the in-game atmosphere, as players behave realistically when off the ball, and walk and run with a variety of individual styles.
  • Speed of Play: The new level of control means that PES 2011 enjoys a more considered pace of play, which varies dependent on situations. The game will burst into life as counter-attacks come into play, but players can dictate the pace via slow build up or exploiting available space to surge forward. It is harder to make long runs from midfield, and successful play will depend on making quick passes to make room.
  • Aesthetics: PES 2010 showcased the best likenesses in a football game, and PES 2011 ups the ante further. Facial animation has been enhanced, but the key advances are over 1000 all-new animations which have been recreated from the ground up using over 100 hours of motion captured footage. Every aspect of player movement has been reworked, with more organic runs, turns, throw-ins, tackles, and interaction. The way players speed up and slow down is also more natural, while replays display elements of motion blur that bring your saved goals to vivid life.
  • Tactical and Strategy: The sheer number of options available in the PES series has established it as a remarkably flexible simulation, allowing players to stamp their playing style on each match. The PES Productions team has implemented an all new 'Drag and Drop' mechanism that can be used in every aspect of team management, not just substitutions or formation changes. These settings are also animated to promote better understanding of the plays that have been altered.
  • Feint settings: PES has always offered a wide range of subtle skills, feints and turns, but PES 2011 allows users to map their favourite move sequences to the right stick, making them more accessible than ever before.
  • Master League Online: Master League will offer an all-new challenge, as users are invited to try their hand against other managers online. PES 2011 will mark the online debut for its much-loved Master League element, with players bidding against each other for the world's best players, and attempting to build a squad that can compete with the best against online peers all over the globe.
Screenshots


PES 2012 Game Info(PC)

Written by igcompany on Tuesday, 27 December 2011 14:41.

Game Information

PES 2012 continues KONAMI?s determination to work with fans of
both the PES series and football in general, to create a truly realistic, immersive and utterly playable take on the modern game.
Attacking play is a cornerstone of PES 2012, and the new game
benefi ts from a more open approach that allows users to dictate the pace of movement, with all-new AI elements incorporated so team mates make runs and offer support in one-on-one situations.

Zonal marking and positional defending are also massively enhanced;
ensuring players are forced to work harder to split the opposition
defence. Meanwhile a new cursor switching system has been
implemented using the right analogue stick to switch to any player on the field. The result is a game that, more than ever, represents the key attributes of the world?s greatest players and truly captures
the essence of top-flight football!

Game Facts
Genre: Sports
Release-Date: Oct 14 2011
Players: 1-4
Age Rating: Minimum Age: 3
Features
  • Active AI
  • Teamwork Control
  • Exclusive UEFA Champions League? and UEFA Europa League?
  • Extensive license package
  • My PES: Social network integration
  • Extended and optimized online gameplay
  • Smooth animations realized in less time
  • Physical 1-on-1 situations
  • New penalty shot system

Scene It? Twilight Game Info(PC)

Written by igcompany on Friday, 23 December 2011 15:53.

Game Information

Hugely popular Summit Entertainment Film heads to Wii, Nintendo DS and PC in Europe to thrill all trivia fans

Konami Digital Entertainment GmbH has announced it will release Scene It? Twilight, the latest member of the Scene It? family of entertainment trivia games, for Wii, Nintendo DS and PC-DVD in Q1 2010. It will arrive shortly after the next installment in Summit Entertainment's TWILIGHT movie series, THE TWILIGHT SAGA: NEW MOON.

Fans will put their knowledge to the test to determine who will be the ultimate TWILIGHT expert. Scene It? Twilight will challenge Wii players' powers of observation, memory and puzzle solving, as it transports them to Forks, Washington and creates an interactive multiplayer trivia experience brought together seamlessly for Wii. Fans can learn more about Bella Swan, TWILIGHT's heroine, or test their memories on Edward Cullen, the dark and unlikely love of Bella?s life.

"Konami is always looking to engage people in new means of interactive gaming experiences. The TWILIGHT film has an incredibly popular following who crave content and new media well after the movies are no longer in theaters," said Kunio Neo, President of Konami Digital Entertainment GmbH. "With extensive content from the film, Scene It? Twilight will bring life to the excitement and energy surrounding the popular film in an all-new way."

Scene It? Twilight players will be completely submerged into the TWILIGHT universe as they interact with some of the most iconic locations, characters and scenes from the first film ? and putting their knowledge to the test to determine who is the ultimate TWILIGHT expert!

Game Facts
Genre: Party-Games
Release-Date: Out now
Players: 1-4
Age Rating: Minimum Age: 12
Features
  • Rich-media trivia content: Over 500 multiple choice questions based on movie clips, music and audio from the TWILIGHT movie
  • New user interface designed specifically for the Wii game, giving Scene It? Twilight a new look and feel, making the game much more immediate to play
  • Motion functionality: Use your Wii Remote to buzz in and beat your opponent!
  • New gameplay modes: Single and multi-player modes and new scoring systems keep the game close, exciting and challenging enough to please all TWILIGHT fans
Screenshots

Metal Gear Solid 2: Substance Game Info(PC)

Written by igcompany on Thursday, 22 December 2011 14:00.

Game Information

Metal Gear Solid 2 Substance is a radical new take on Hideo Kojima's best-selling tale of stealth, heroism and double-crossing. Metal Gear Solid 2 Substance retains the ground breaking stealth-based action of its predecessor, with players guiding a series of characters through key terrorist situations.

Top-secret weapons technology is being mysteriously transported under cover of an oil tanker to an unknown destination. It's up to Snake to infiltrate the transport and keep this deadly weapon of mass destruction from falling into the wrong hands! Snake is back - are you ready?

Game Facts
Genre: Action-Adventure
Release-Date: Out Now
Players: 1
Age Rating: Minimum Age: 15
Features
  • 150 alternate missions.
  • 350 VR missions designed to test agility, stealth and weapons.
  • Virtual reality scenarios where the normal rules of combat are altered to push the player to new levels.
  • The game drops Snake into five new 'Snake Tales' set within environments seen in Metal Gear Solid 2: Sons of Liberty.

Metal Gear Solid: Rising Game Info(PC)

Written by igcompany on Thursday, 22 December 2011 10:52.

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Game Information

Hideo Kojima's classic series returns in the form of Metal Gear Solid: Rising for Xbox®360, PLAYSTATION®3 and PC-DVD

Konami Digital Entertainment GmbH has announced Kojima Productions is working on a new Metal Gear Solid title, which will mark the series' first simultaneous multi-format release. Entitled Metal Gear Solid: Rising, the game will be available for Xbox®360, PLAYSTATION®3 and PC-DVD.

The first Metal Gear Solid game in the series' history to be released simultaneously on three platforms, Metal Gear Solid: Rising stars Raiden - one of the most popular characters within the MGS universe. Raiden made his debut as a playable character in Metal Gear Solid 2: Sons of Liberty for PlayStation®2, and appeared as a non-playable cyborg in Metal Gear Solid 4: Guns of the Patriots for PLAYSTATION®3.

"The Metal Gear Solid series has always pushed the bar with its cinematic visuals and entertaining story line," commented Martin Schneider, European Marketing Director for Konami Digital Entertainment GmbH. "Now even more gamers can immerse themselves in the franchise and experience the groundbreaking series as Metal Gear Solid: Rising heads to the platform of their choice."

Game Facts
Genre: Action-Adventure
Release-Date: TBC
Players: TBC
Age Rating: TBA

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