Latest Archive News

Top Archive News

Error
  • JLIB_APPLICATION_ERROR_COMPONENT_NOT_LOADING
  • JLIB_APPLICATION_ERROR_COMPONENT_NOT_LOADING
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_hwdmediashare, 1
  • Error loading component: com_content, 1
  • Error loading component: com_content, 1
  • Error loading component: com_users, 1
Game Information

Konami unveils the future of the football genre as PES 2008 heads to Nintendo Wii in its most innovative form to date

Konami Digital Entertainment GmbH has outlined its innovative user interface for the forthcoming Wii version of PES 2008.

Due for release March 28th, PES 2008 has been redesigned to make incredible use of the motion-sensitive nature of the Wii's control system. The player has more control over the on-screen action than ever before, and in line with such advances, Konami has also unveiled an all-new pack design that conveys the unique in-game visuals and ease of use while maximising its use of cover stars Cristiano Ronaldo and Michael Owen.

Crucial to PES 2008 for Wii is an all-new control system that truly elevates the level of control available to the player while retaining the depth and intuitive moves of the series. Making use of the Wii Remote and Nunchuk, the player must also consider the movements of their teammates around them. The Nunchuck is used to move the current player, while the Wii Remote is used to pick out players to send them on runs or to receive passes via simple click and drag system which uses arrows to show the path of the run, and a press of the 'B' button to complete the move.

The level of control offered by the bespoke Wii system elevates PES 2008 far beyond any other football game. Dribbling is effected by clicking on the player and using an arrow and the 'A' button to guide the ball. The speed of the run can then be altered by extending or reducing the length of the guiding arrow, allowing stunning quick turns and bursts of speed to catch defenders off-guard.

Shooting also benefits from more control over the players, with the Nunchuck used to shoot or head simply by shaking it. As with the real sport, however, timing is everything in front of goal, and the speed of the pass or cross, the ability of the player, the angle of trajectory and the timing of the shot or header will all have differing effects on the resultant shot.

To ease the player into the stunning level of control PES 2008 offers, the Wii game features a wide-ranging Tutorial mode wherein a series of instructional videos and tests detail how the Wii Remote and Nunchuck can be used to man-mark players, pass into space, clear dangerous crosses and perform slide tackles. Every aspect of the modern game is brought to vivid life, and the advances in control ensure that PES 2008 is a game that develops and surprises as the user's skill grows.

PES 2008 challenges the player further across six game modes, including Match, League and Cup games, the aforementioned Training system and a Player Trade option. By the far the greatest challenge, however, awaits in the all-new 'Champions Road' competition.

Champions Road is a global, rewards-based challenge, where players are invited to guide and develop the team of their choice through a series of league games all over the world. By systematically winning each competition, the user is given Experience points which can be used to bolster the attributes of their team. Likewise, as team after team is defeated, the player can cherry-pick the best players of the teams they have beaten to their starting XI. In turn, extra skills can also be unlocked, allowing users to piece together a 'Dream Team' that constantly grows and evolves as they become more successful. Additional mini-tasks are also randomly set during the course of a Champions Road match, too, such as scoring a hat-trick or stringing together a succession of passes, and doing so allows the player to add higher-rated players to their team.

PES 2008 is also the first Konami Wii title to make use of Nintendo's highly personal Mii characters. Used as in-game avatars by the Wii user, players can integrate up to 16 pre-defined Miis into a team, while the resultant teams can be stored on to the Wii Remote and switched between two linked Remotes. PES 2008 also enjoys a strong online element, allowing users to play 'Free Matches' against unknown opponents, or 'Friend Matches' against people on the Wii's Friends list, while team data can also be sent to friends via the console's WiiConnect24 system.

Game Facts
Genre: Sports
Release-Date: Out now!
Players: 1-2
Age Rating: Minimum Age: 3
Features
  • Completely reworked control system
  • Ability to control all players in the team using the Wii Remote
  • Force your players to run into space, drag defenders away
  • Integrate your Mii's into a team
  • Specialist development team working on the title
Screenshots


Game Information

Critically acclaimed, multi-million selling and still the most respected football title on the planet, Pro Evolution Soccer continues to be one of Konami?s flagship titles. The indications are that this latest incarnation will surpass everything that went before it and prove that PES 2008 will be the greatest version of the beautiful game to date.

Two new cover stars will grace the packshot with multiple player of the year Cristiano Ronaldo and England star Michael Owen endorsing the quality of PES 2008 by deciding to use their considerable talents alongside that of the game. As well as the outside having a new look, fans will be eager to know what new changes can be found inside the most important area of PES 2008 ? the gameplay.

PES 2008 will feature a brand new intelligence system, called Teamvision, that adapts and reacts to players own gameplay styles to ensure that the computer controlled opponents are always challenging and forcing the player to think and chance their style of play to avoid being out-thought by the game. It will learn counter attacks that target your weaknesses and look to exploit any repetitive tactics players use.

Defenders react better to danger, closing down the ball and charging at shots and the goalkeepers will hold shots that are closer to them as well. Teammates will make more intelligent runs into space and the close control has been sharpened to ensure quick and fluid passing and speedy attacks can be built.

A new World Tour Mode has also been added to the PSP version, adding yet another mode for PSP users to get stuck into. In a nod back to versions of PES from yesteryear, this mode will set a series of pre-defined challenges for users to try and complete. I could be as simple as scoring a hat-trick or more difficult challenges like scoring twice in the final two minutes of a match to ensure victory.

PSP owners can also play in the Master League is also back by popular demand and players can take advantage of full PS2 compatibility enabling you to transfer your progress from the PSP version onto the PS2.

Game Facts
Genre: Sports
Release-Date: Out now!
Players: 1-2
Age Rating: Minimum Age: 3
Features
  • Cristiano Ronaldo and Michael Owen new cover stars
  • Teamvision AI â?? learns and reacts to players techniques
  • More intelligent computer opponents
  • Dramatic improvement at set pieces
  • PSP version compatible with PS2 game
Screenshots


Game Information

Sports Island is further illustration of Konami?s commitment to the Nintendo Wii as it aims to capture the imagination of sports fans around the country or those with a soft spot for old fashioned arcade style games.

Sports Island is simply that ? a place where up to four players can compete against one another simultaneously in ten different disciplines to test their reactions and skills to the limit. The type of event players can compete in range from the familiar, like Football and Basketball, before moving right across the athletic spectrum taking in Badminton, Curling and what we believe is the first title to ever feature Figure Skating!

Each event will require users to master the Wii Remote and Nunchuck in various ways as the demands of each event takes shape. Archery requires a steady hand to keep the Wii Remote while a twist of the wrist in the Snowboarding section will see the player navigate the slopes with consummate ease. In Figure Skating players need to keep in time with the music and correctly land all of their jumps and spins in order to impress the judges.

There will be multiple game modes in addition to the obvious single and multiplayer options, but it is the latter where this game will really come into its own. The full list of events within Sports Island is: Beach Volleyball, Snowboard Cross, Badminton, Basketball, Curling, Figure Skating, Archery, Supercross, Football and Kart Racing.

Game Facts
Genre: Sports
Release-Date: Out now!
Players: 1-4
Age Rating: Minimum Age: 3
Features
  • TEN DIFFERENT SPORTS TO PARTAKE IN
  • WIDE RANGE OF EVENTS COVERED
  • UNIQUE USE OF THE WII REMOTE AND NUNCHUK
  • 4 PLAYER SIMULTANEOUS PLAY
  • ARCADE STYLE FAMILY ORIENTATED TITLE
Screenshots


Game Information

The first PES title on Wii was revolutionary in many ways. The new point and click control interface, only made possible by the unique nature of the Wii controllers offered a completely new way for players to interact with PES. One year on and the programmers have listened to feedback from gamers and made PES 2009 on Wii an even more impressive title.

The new game will retain the intuitive 'point and click' interface used to control both the player in possession of the ball and to send those around him on to runs into space. However, a new 'traditional' control system using either a Wii Remote or Classic controller has also been implemented.

Using a Wii Remote held sideways or a classic controller, the secondary player can control the game in a manner familiar to existing versions of PES for other formats. Thus, they can control using familiar PES controls while their co-op player orchestrates their player and the rest of the team using the bespoke Wii system.

An improved defense system will allow players to close down their opposition with more precision using the Z button, while a new targeting system sees the player steering where they place the ball when shooting. Coupled with better AI for the CPU-controlled players and opposition, the result is a more free-flowing and faster paced simulation. Set pieces have also been reworked, with more precision on free kicks and a wider range of corners than in the previous game.

In keeping with versions for other formats, PES 2009 for Wii will also feature the UEFA Champions League, the addition of the ever-popular Master League for the first time on this format plus the return of an enhanced Champions Road competition, an enhanced Edit Mode, more online gameplay possibilities, and a Mii Training sub-game system.

Game Facts
Genre: Sports
Release-Date: Out now!
Players: 1-4
Age Rating: Minimum Age: 3
Features
  • Improved defensive controls
  • Second player can use 'sideways' controller
  • UEFA Champions League, Master League and Champions Road modes
  • Control off the ball players with ease
  • Improved accuracy when shooting
Screenshots


Game Information

With its predecessor selling over two million units worldwide since its release, Sports Island 2 introduces new events and modes guaranteed to get everybody playing. Hudson Soft has developed ten new sporting events that are specifically designed to use the Wii controllers to great effect. Each event is built around a unique control system, perfectly designed to reflect the skill it requires, while retaining the immense playability that Hudson Soft is renowned for.

Among the new sports on offer are Mogul Skiing, Tennis, Speed Skating, Dodgeball, Petanque, Ice Hockey, Darts, Synchronized Swimming, Road Racing and Kendo, and can either be played as solo events, or within a highly-competitive League System which is new to the series. Sports Island 2 also allows users to create an in-game avatar for use within the game and play alongside friends or CPU-controlled colleagues. Once the avatars are created, they can be used within the game's Open mode where up to four people can compete in variations of CPU and human users, while a Tournament option lets four human and four CPU players battle it out in an ongoing competition.

As with its predecessor, Sports Island 2 places the emphasis on fun and competition, with each event demanding skill and timing from the player. The subtle control systems allow for the skill of events such as Petanque and the pace and skill of Ice Hockey to be faithfully recreated, and ensure that the well-chosen events offer a wide range of sporting challenges.

Game Facts
Genre: Sports
Release-Date: Out now!
Players: 1-4
Age Rating: Minimum Age: 3
Screenshots


Sign in with Facebook

User Menu